MixinEntityRenderer.java
6.2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
/*
* This file is part of LiteLoader.
* Copyright (C) 2012-16 Adam Mummery-Smith
* All Rights Reserved.
*/
package com.mumfrey.liteloader.client.mixin;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.At.Shift;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mumfrey.liteloader.client.LiteLoaderEventBrokerClient;
import com.mumfrey.liteloader.client.overlays.IEntityRenderer;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.client.shader.ShaderGroup;
import net.minecraft.util.ResourceLocation;
@Mixin(EntityRenderer.class)
public abstract class MixinEntityRenderer implements IEntityRenderer
{
@Shadow @Final private static ResourceLocation[] SHADERS_TEXTURES;
@Shadow private boolean useShader;
@Shadow private int shaderIndex;
@Shadow private ShaderGroup shaderGroup;
@Shadow abstract void loadShader(ResourceLocation resourceLocationIn);
@Shadow abstract float getFOVModifier(float partialTicks, boolean useFOVSetting);
@Shadow abstract void setupCameraTransform(float partialTicks, int pass);
private LiteLoaderEventBrokerClient broker = LiteLoaderEventBrokerClient.getInstance();
@Inject(method = "updateCameraAndRender(FJ)V", at = @At(
value = "INVOKE",
shift = Shift.AFTER,
target = "Lnet/minecraft/client/renderer/GlStateManager;clear(I)V"
))
private void onPreRenderGUI(float partialTicks, long nanoTime, CallbackInfo ci)
{
this.broker.preRenderGUI(partialTicks);
}
@Inject(method = "updateCameraAndRender(FJ)V", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/gui/GuiIngame;renderGameOverlay(F)V"
))
private void onRenderHUD(float partialTicks, long nanoTime, CallbackInfo ci)
{
this.broker.onRenderHUD(partialTicks);
}
@Inject(method = "updateCameraAndRender(FJ)V", at = @At(
value = "INVOKE",
shift = Shift.AFTER,
target = "Lnet/minecraft/client/gui/GuiIngame;renderGameOverlay(F)V"
))
private void onPostRenderHUD(float partialTicks, long nanoTime, CallbackInfo ci)
{
this.broker.postRenderHUD(partialTicks);
}
@Inject(method = "renderWorld(FJ)V", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/profiler/Profiler;startSection(Ljava/lang/String;)V",
ordinal = 0
))
private void onRenderWorld(float partialTicks, long timeSlice, CallbackInfo ci)
{
this.broker.onRenderWorld(partialTicks, timeSlice);
}
@Inject(method = "renderWorld(FJ)V", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/profiler/Profiler;endSection()V",
ordinal = 0
))
private void onPostRender(float partialTicks, long timeSlice, CallbackInfo ci)
{
this.broker.postRender(partialTicks, timeSlice);
}
@Inject(method = "renderWorldPass(IFJ)V", at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = "ldc=frustum"
))
private void onSetupCameraTransform(int pass, float partialTicks, long timeSlice, CallbackInfo ci)
{
this.broker.onSetupCameraTransform(pass, partialTicks, timeSlice);
}
@Inject(method = "renderWorldPass(IFJ)V", at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = "ldc=sky"
))
private void onRenderSky(int pass, float partialTicks, long timeSlice, CallbackInfo ci)
{
this.broker.onRenderSky(partialTicks, pass, timeSlice);
}
@Inject(method = "renderWorldPass(IFJ)V", at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = "ldc=terrain"
))
private void onRenderTerrain(int pass, float partialTicks, long timeSlice, CallbackInfo ci)
{
this.broker.onRenderTerrain(partialTicks, pass, timeSlice);
}
@Inject(method = "renderWorldPass(IFJ)V", at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = "ldc=litParticles"
))
private void onPostRenderEntities(int pass, float partialTicks, long timeSlice, CallbackInfo ci)
{
this.broker.postRenderEntities(partialTicks, timeSlice);
}
@Inject(method = "renderCloudsCheck(Lnet/minecraft/client/renderer/RenderGlobal;FIDDD)V", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V"
))
private void onRenderClouds(RenderGlobal renderGlobalIn, float partialTicks, int pass, double x, double y, double z, CallbackInfo ci)
{
this.broker.onRenderClouds(partialTicks, pass, renderGlobalIn);
}
@Override
public boolean getUseShader()
{
return this.useShader;
}
@Override
public void setUseShader(boolean useShader)
{
this.useShader = useShader;
}
@Override
public ResourceLocation[] getShaders()
{
return MixinEntityRenderer.SHADERS_TEXTURES;
}
@Override
public int getShaderIndex()
{
return this.shaderIndex;
}
@Override
public void setShaderIndex(int shaderIndex)
{
this.shaderIndex = shaderIndex;
}
@Override
public void selectShader(ResourceLocation shader)
{
if (shader == null)
{
this.shaderGroup = null;
this.useShader = false;
}
else
{
this.loadShader(shader);
}
}
@Override
public float getFOV(float partialTicks, boolean useFOVSetting)
{
return this.getFOVModifier(partialTicks, useFOVSetting);
}
@Override
public void setupCamera(float partialTicks, int pass)
{
this.setupCameraTransform(partialTicks, pass);
}
}