PreJoinGameListener.java 729 Bytes
package com.mumfrey.liteloader;

import net.minecraft.network.INetHandler;
import net.minecraft.network.play.server.S01PacketJoinGame;


/**
 * Interface for mods which wish to be notified when the player connects to a
 * server (or local game).
 *
 * @author Adam Mummery-Smith
 */
public interface PreJoinGameListener extends LiteMod
{
    /**
     * Called before login. NOTICE: as of 1.8 the return value of this method
     * has a different meaning! 
     * 
     * @param netHandler Net handler
     * @param joinGamePacket Join game packet
     * @return true to allow login to continue, false to cancel login
     */
    public abstract boolean onPreJoinGame(INetHandler netHandler, S01PacketJoinGame joinGamePacket);
}